


Inheriting from the mobile-centric Xamarin Studio and from Visual Studio for Windows, the IDE is supposed to encourage Mac and iOS developers to use Microsoft’s development tools, since they will no longer need a Windows computer or virtual machine to do so. Now Microsoft is taking the next step: making Visual Studio cross-platform. This has changed over time, with a big highlight in April 2015 when Microsoft launched Visual Studio Code, its cross-platform code editor, for Windows, Mac, and Linux. It’s a big deal, given that Microsoft once made a point of locking in developers by only offering its tools on Windows.

Still, a preview of Visual Studio for Mac is now available ( download here, requires OS X El Capitan 10.11 or higher), letting developers write cloud, mobile, and macOS apps on Apple’s desktop operating system using. The fact that Microsoft is bringing its IDE to macOS would have arguably been the biggest news of the day, had the company not leaked the information itself earlier this week.
